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Monday, 6 September 2010

From ColecoVision To IPhone Games: Some High Water Marks In Video Game Design History Part 11

In this ongoing look at significant moments in the history of video game design, we have already taken a look at Bungie's Halo & Halo 2, Bethesda's Elder Scrolls series, Nintendo's Mike Tyson's Punch-Out and several others. The goal of this series is to go beyond simple gaming magazines andiPhone Apps reviews, and take a closer look at what defines memorability and quality in game design. In this eleventh part of the series we will examine some more of those classic moments where video game designers undoubtedly got it right and delivered a memorable, enduring and progressive gaming experience.King's Bounty (Sega Genesis) " Although this New World

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